just a quick reminder that ad:tech is going on right now.
i’ll be posting notes over on the metaversum blog.
If you’re looking to attend ad:tech, and would like a discount, please drop me a line at jeremy (at) metaversum dot com.

Want to meet the Metaversum team in Singapore? You can check us out at 2 upcoming conferences: Continue reading »
Just a quick note - Twinity will be on display at unConference 2009 in Singapore. Stop by and you might pick up the latest news on Twinity…
i recently presented twinity at a techgoondu start-up event at the geek terminal here in singapore. you can read more about the event at the techgoondu wrap-up of the event. it was a good time and i hope to attend the next ones also.
i was at barcamp a while ago, as previously mentioned. there were a couple of students or young professionals that i met there who got me talking for a while about twinity and doing business in general. you can read more about it at the vietnam blog. apparently, here’s my advice for people starting a business: Continue reading »
i had to duck out from barcamp singapore 3 a bit early due to a family issue, but i had a really good time there today. once again, i apologize to my my friend whom i forgot to inform about it.
my session this morning on virtual worlds was well-attended. my slides are up on slideshare, and apparently they’re in today’s spotlight, as part of the barcamp singapore 3 showcase! how cool is that?
i managed to catch just a couple of sessions, but there was great conversation. i met some very nice people with great ideas for new businesses or expanding on the potential of virtual worlds. hope to hear more from you guys soon!
over on the sg entrepreneur blog, there’s a roundup of yesterday’s panel discussion that i participated in. they have a brief summary of my comments about twinity:
Directed at budding virtual world creators, Jeremy of Twinity talked about the need for compelling reasons to participate in your virtual world. Why yours? For Twinity, the question for them while creating the virtual world is: How can we put something out there that is interesting for people, and doesn’t take them away completely from their life? Because they believe that even if you play World of Warcraft for 40 hours a week, you still need to live in the real world. It is not possible to have a total divide. As such, he claims that Twinity is the only virtual world that is based on the real world. (I don’t really understand how having more realistic 3D virtual worlds translates to not taking you completely away from your real life? Unless ‘real’ just means physical surroundings.)
probably i should have explained better. it’s not only about real locations - it’s also about real identities, real relationships, real friends and real life. and what i said about the division is that most people can’t afford to live only in a virtual world or only in an online game, purely from the financial perspective.
just a quick note. i’ll be on a panel at an event called “doing business in virtual worlds” at the national university of singapore.
neo weewu has a post about a fun morning chat i had with 3 other guys here in singapore. you should check it out!








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